HOE stands for Highly Optimized Environment. It is framework to provide multithreaded execution of separate parts in an unified way. It ships with Minecraft interop services to effectively remove load from MC server thread to HOE Threads providing more stable and more world-safe experience for mods based on HOE. If you are interested in development of Minecraft Mods for HOE contact Itaros on Esper.net.
MC Interop - TileEntity implementations for providing synchronized communication with HOE and Minecraft threads.
Error-Controller - HOE Threads have their own error-handling mechanism. In a case of unrecoverable error it stops rogue thread to protect server from data-loss.
API and Toolkit - Main HOE package incorporates commonly used tools from ChemLab. This allows you to extend functionality of HOE mods family without reinventing the wheel.
…There are a lot more features planned to make HOE the most server-friendly modded environment to date…